2/1/2024 0 Comments Overpass gameWhen it comes to your rides, each vehicle is upgraded individually, using a limited, Wreckfest-style vehicle upgrade and livery system. You can get helmets and overalls but there’s only a handful available. Your driver can be male or female, and that’s where the rider’s physical options stop (bad luck if you’re not Caucasian). You don’t know how successful you are until the end of the race either, as there are no split times available on a lap-to-lap basis. In some races, I cruised to victory by minutes (even after just a four-minute run) even though I’d been penalized for missing obstacles, or went full Bill Murray in Groundhog Day by ditching my buggy into a quarry. It’s varied and fun, and the two-tiered table system seems fair.īut WRC it is not. I enjoy the simplicity of it: each season comprises 12 rounds of your choice, with standings and management in between. While career mode isn’t negative overall, there’s a real lack of balance that makes it feel unfulfilling. On the other hand, the handbrake often becomes a necessity in any turn sharper than 90 degrees, because your buggy or ATV just doesn’t respond. It can even make driving in a straight line a chore, as you adjust your driving line only to see your vehicle drastically jerk. Bigben Interactive Mishandled handlingīoth oversteer and understeer are a real menace in Overpass, but I couldn’t tell you for the life of me when it kicks in because it can be so unpredictable. It doesn’t help that the motion blur on the wheels looks previous-gen, and by god, you’ll see those front tires spin a lot.Įven with a poor run, you often find yourself killing the competition. Given you have to constantly focus on both your vehicle and the road ahead, it’s all the more obvious. They’re serviceable and by no means bleeding edge, but the game suffers from rampant screen tearing, often juddering with just the slightest turn. The most jarring thing about Overpass is its graphics. All the while, mud, water and grass regularly seem to have no discernible effect on the way you drive. Gravity is unpredictable, just like it was before Isaac Newton discovered it: going up a wooden seesaw often feels so much heavier than a standard rocky bank of a lesser incline. In truth, you learn the only two or three things you need to know through the tutorial that introduces career mode.Ī strong, patient combination of throttle and planning will get you through most jams without having to change your differential or approach, especially on the obstacle courses. It’s not a bad thing per se, but chances are that you’ll be let down if you want something really technical. It feels like a Forza Motosport-level sim-lite game with bonus terrain negotiation. In my book, Overpass isn’t a simulation racer. The downs Not as technical as it makes out They all feel different, too you’ll soon discover a favorite, and it’s not a simple case of getting the fastest or most nimble–you can definitely feel the balance between different strengths and weaknesses, even in the lower-powered buggies and quads. Bigben Interactive Licensing is on pointĪlthough it doesn’t look like the type of game to require licensing, Overpass gives you get access to vehicles from Arctic Cat, Polaris, Suzuki and Yamaha. The ATVs provide the best challenge in the game. ATVs add a whole additional level of care and attention, and the mode genuinely reflects the fear you’ll have had if you’ve ever driven a quad bike yourself. You can flip a buggy and hope you roll over entirely to land on your wheels, but the same can’t be said for simply driving your rider shoulder-first into a jagged rock, which causes them to apparently die. ATV levels are a tough challengeīuggies are more my bag than ATVs, but only because ATV levels ramp up the tension through your largely unprotected rider. It only takes a minor error to make you miss out on success, but you’ll see yourself regularly restarting and finessing your run. It’s this format you’ll get the most thrills from, not least because most of these stages can be over in a matter of a minute or two (for me, four or five) and you always feel the pressure of the clock. It’s in this mode that Overpass gets its most technical, and you have to rely on the differential system, which is thankfully simple and intuitive. I’m happy to admit I’m awful at hillclimbing races, but it’s a mode that requires as much, if not more, strategy than driving ability. Bigben InteractiveĮach one also offers medals for times–I can definitely see myself trying for gold in each one, even if I can barely get bronze in hillclimbs. There's no shortage of levels in 'Overpass'.
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